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- ******************************************************************************
- --- HippoPlayer ---
- Programmed by K-P Koljonen
- (Moonstone / Hippopotamus Design)
-
- This program may be freely distributed
- as long as all files are included unaltered!
- Not for commercial use without
- a permission from the author.
- Copyright © 1994 K-P Koljonen
- ** FREEWARE **
- ******************************************************************************
-
-
- HippoPlayer (HiP) is a multiformat moduleplayer for Amiga. It works
- perfectly under Kickstart 1.2 and has about all the same features as the
- Multiplayer, which is Kick2.0+ only. One main reason why I bothered myself
- by making this program was that there were no good Kick1.3 compatible
- players around, or I didn't know of one. The other reason was that my good
- friend Jarno Paananen (Guru/Sahara Surfers) made a replayroutine for Scream
- Tracker ]I[ modules.
-
- If you want to play n+1 (a lot) different moduleformats, this program is
- not for you.
-
- The aim was to made a good moduleplayer that works on every Amiga
- configuration and has all the features as the kickstart 2.0+ moduleplayers
- have. To achieve speed, little size and memory usage, HiP is 100%
- assembler.
-
- HiP has a good support for Scream Tracker ]I[, FastTracker, TakeTracker,
- and MultiTracker modules, meaning that you can listen them with a 68000
- Amiga with listenable quality. All are played by the famous replayer by
- Guru. HiP was the second program to use the PS3M routines after Guru's own
- player.
-
-
- Some features:
- · Scream Tracker ]I[, FastTracker, TakeTracker, MultiTracker, 1 to 32ch.
- · SID emulation by Håkan Sundell & Ron Birk.
- · TFMX modules, normal and the seven channel-ones.
- · Oktalyzer modules. Really good quality due to the turbocharged replayer.
- · A handful of other 4 channel sample & synth music formats.
- · Easy to use, nice 3D interface.
- · Memory usage about 104kb. Too much!
- · Keyboard control.
- · Moduleprogram.
- · Internal multitasking.
- · Loads and decompresses XPK, FImp, PowerPacker, LhA, Zip and GZip files.
- · Tested on following configurations:
- A500/000, kick 1.2 (my little brother's)
- A500/010, kick 1.3/3.1 (v1.00-v1.25 programming environment)
- A1200/020, kick 3.0. (v1.27-...)
- A2000/040, kick 2.0
- A3000/030, kick 3.1
- A4000/040, kick 3.1
-
-
- ******************************************************************************
- * Requirements *
- ****************
- Any Amiga with some memory and Kickstart 1.2 or higher. Reqtools.library
- of any version will be needed for the requesters. There is kick1.3
- reqtools.library included in the archive.
-
- In order to... you need...
- ------------------------------------------------------------------
- Load XPK files xpkmaster.library and some sublibs
- Load PowerPacker files powerpacker.library
- Load lha, zip and gzip files to look at 'Archivers'
- Play SID files PlaySID.library
- Play 4ch MED modules medplayer.library v2+
- Play 5-8ch MED modules octaplayer.library v2+
-
- All libraries must be copied into Libs: drawer.
-
- reqtools.library and powerpacker.library by Nico François.
- xpkmaster.library by Urban Dominik Müller (?).
- PlaySID.library by Per Håkan Sundell & Ron Birk.
- medplayer.library and octaplayer.library by Teijo Kinnunen.
-
- Font
- ----
- HiP will use pearl 8 font if it is already in memory (it won't be loaded
- from disk), otherwise topaz 8 is used.
-
-
- ******************************************************************************
- * Music formats *
- *****************
- Here's a list of the music formats HippoPlayer can play and what functions
- they support. Also the authors are listed.
-
- Stop/Continue = 1 - The music can be stopped and continued.
- Multiple songs = 2 - Modules can have more than one song.
- Volume = 3 - Volume can be controlled.
- End detect = 4 - Songend can be detected.
- Forward/backward = 5 - You can jump forwards and backwards in the song.
-
- Replayer 12345 Author
- --------------------------------------------------------------------
- BP SoundMon v2.0 x-xxx Brian Postma
- Delta Music v2.0 x-x-- Bent Nielsen
- Fred xx--- Frederic Hahn & JC
- Future Composer v1.0-v1.4 x-xx- SuperSero (of the Superions)
- JamCracker x---- M. Gemmel
- MED 4-8ch x---- Teijo Kinnunen
- Music Assembler x-x-- Oscar Giesen & Marco Swagerman
- Oktalyzer 8ch --x-- Armin Sander
- ProTracker xxxxx K-P Koljonen
- S3M/FTM/MOD/MTM x-xxx Jarno Paananen
- SID xx--x Håkan Sundell & Ron Birk
- SIDMon v1.0 x---- Reiner van Vliet
- Sonic Arranger -x--- Carsten Schlote
- TFMX xxxxx Chris Hülsbeck
- TFMX 7ch xxxxx Chris Hülsbeck & Jochen Hippel
- The Player v6.1a x-x-- Jarno Paananen
-
- Normally all modules will be loaded in CHIP. Oktalyzer- and
- S3M/FTM/MOD/MTM modules and TFMX songdata will be loaded in FAST RAM if
- possible.
- All compressed files will normally be loaded in CHIP. However, it's
- possible to uncompress some kilobytes from the beginning of an XPKed file,
- and check if it is a S3M/FTM/MOD/MTM-, or PT module, which is to be played
- from FAST RAM (with fastplayer or PS3M), or TFMX music data (got that?).
-
- Advantages of loading to FAST:
- FAST RAM is much faster than CHIP, so mixing can be done faster.
- CHIP RAM is saved if the module can or should be loaded in FAST.
-
- LhA, Zip and GZip files can be checked and will be loaded in fast if
- necessary.
-
- --------------
- - ProTracker -
- --------------
- · Fast ram replayer
- Modules can be played from FAST RAM if the user wishes. This function is
- useful only if you have more FAST RAM than CHIP RAM, because the modules
- are always loaded as whole files. Four buffers, 65kbs of CHIP each, are
- needed.
- The fastramreplayer works on most modules, but when 9 command is used with
- looped samples, it usually bugs. It also uses really very much chip for
- buffers. It was a very quick hack anyway.. I will try to make it better
- sometime. One good point is that it's fast, faster than the original PT
- replayer.
-
- · Multisong modules
- There are some modules around with several songs separated by the B
- command. HiP allows you to play these kind of modules correctly. Just use
- the 'PS' and 'NS' gadgets (or the respective keys) to select different
- songs.
-
- --------
- - TFMX -
- --------
- HiP can play both 4 and 7 channel TFMX modules, including the excellent
- Turrican 2 and 3 intro tunes. A TFMX module consists of two files. They
- must be named 'mdat.<name>' and 'smpl.<name>'. To play, select
- 'mdat.<name>'. HippoPlayer will then try to load the 'smpl.<name>' file.
-
- The mixing rate of TFMX 7 channel replayer can be changed. The bigger
- value, the better quality and bigger CPU load. I have noticed that
- mixingrates 21kHz and 22kHz give somewhat strange results, so I use 20kHz.
-
- -------------------
- - S3M/FTM/MOD/MTM -
- -------------------
- (ScreamTracker ]I[/ProTracker/FastTracker/TakeTracker/MultiTracker)
-
- Jarno Paananen (Guru/Sahara Surfers) has made replayers for these. The
- mixing routine is amazingly fast. Even on Amiga 500 8 channel modules are
- very listenable. The replayer gobbles quite a bit of memory for it's
- buffers, so don't be surprised.
-
- Mixing rates can be changed. Again, the bigger value, the better quality
- and bigger CPU load. Using the system friendly mode on A500 will probably
- more or less jam the machine, therefore you should use the killer mode for
- the best quality.
-
- PS3M allows mixing rates higher than 28kHz, which is normally the hardware
- limit. In some AGA screenmodes (dblPAL, dblNTSC, atleast) mixingrates can
- be upto 56kHz high. Ofcoz, this doesn't work under OCS/ECS Amigas.
-
- These modules can and should be played from FAST RAM.
-
- Playingmodes
- ------------
- Mono Play all channels on both sides.
- Stereo Normal.
- Surround Play some of the right side on the left and vice versa.
- Real Surround About the same, but uses more memory.
- 14-bit stereo BEST QUALITY, biggest CPU load, largest memory usage and
- lowest volume level.
-
-
- -------------------------------
- - Delta Music v2.0, Oktalyzer -
- -------------------------------
- Delta Music and Oktalyzer replayers don't seem to work correctly when
- called from CIA timerinterrupt, so vertical blanking interrupt is used.
- This works fine, but sounds correct only on 50Hz screens. Higher
- frequencies result higher playing speed.
-
- -------
- - SID -
- -------
- These are tunes ripped from C64 games & demos. Both normal file + icon and
- one file formats are supported. The playing is done by PlaySID.library by
- Håkan Sundell and Ron Birk. Great job dudes!
-
- NOTE: Snapped from the docs of PlaySID v3.0:
- "This utility is designed to work with true multitasking, under any system
- version and any amiga model."
-
- I must be deaf. I heard nothing when I tried to play under kick1.3.
-
-
- ******************************************************************************
- * Gadgets *
- ***********
-
- Keyboard shortcuts are bracketed.
-
- New Clear the modulelist, select new modules and play the first one.
-
- Play Load and/or play selected module. If nothing selected, pop up
- the filerequester. [RETURN]
-
- Cont Continue playing after stop.
-
- Stop Stop playing.
-
- Eject Stop playing and free current module. [TAB]
-
- Prev Load and play previous module.
-
- Next Load and play next module.
-
- PS Play previous song. [ARROW LEFT]
-
- NS Play next song. [ARROW RIGHT]
-
- < Backward, jump to previous pattern. [,]
-
- > Forward, jump to next pattern. [.]
-
- Prefs Pop up the prefs window. You can also close it with this button.
-
- Horizontal propgadget
- Volume controller. [B][N]
-
- The leftmost propgadget
- Scroll modulelist.
-
- Add Add modules to the end of the list, pop up the filerequester. [A]
-
- Del Delete selected module from the list. [BACKSPACE]
-
- Clr Clear the list. [D]
-
- LoP Load moduleprogram.
-
- SaP Save moduleprogram.
-
- ? Enter the infowindow. [HELP]
- Samplenames Displays samplenames of MODs, S3Ms, FTMs and
- MTMs.
- SID info Information about SID modules.
-
- Samplenames or SID info can also be invoked by
- pressing left mousebutton on the leftmost third
- of the name/type box or the 'I' key. (When there's
- no info available the infowindow will be opened.)
- Help Description of gadgets & keyboard shortcuts.
- About About HiP...
- Exit Hmm..
-
- Windowclose-button [ESC]
- Close all windows except requesters and exit.
-
- ** Other keys **
- ARROW UP Select previous module.
- ARROW DOWN Select next module.
- SPACE Toggle play/don't play.
- *, (next to RETURN) Randomize and play a module.
- F8-F10 Show time, pos/len, song - clock - free memory.
- CTRL Shrink/expand window.
-
-
- ******************************************************************************
- * Prefs *
- *********
-
- Play (how to play modules)
- ----
- List repeatedly Play modulelist over and over.
- List once Play list once stop.
- Module repeatedly Play one module over and over.
- Module once Play one module once and stop.
- Modules in random order
- Play modules in random order.
- When playing has started, same module will not be played twice
- unless all modules have been played first.
-
- 'Play' affects the replayers where the end of the song can be detected
- from.
-
- Show (titlebar information)
- ----
- Time, pos/len, song Show playing time, songposition/length and
- songnumber/maxsong (#n/n) depending of what kind
- of a module is being played.
- Clock Show clock (24h).
- Free memory Show free chip and fast in kilobytes.
-
- Filter control
- --------------
- Filter controlled by module, filter forced off or on.
-
- XPK identify
- ------------
- When on, all XPKed files will be checked if they should be loaded in FAST.
-
- Fade volume
- -----------
- This will cause those replayers that support volume to fade music in and
- out.
-
- Module directory
- ----------------
- Here you can enter your module directory or select it by pressing the '?'.
-
- ProTracker tempo
- ----------------
- Enable or disable Protracker tempo command. Use on old modules that use
- speeds higher than $1F.
-
- PT replayer
- -----------
- Normal: Use normal Protracker replayer to play modules from CHIP RAM.
- Fast: Play modules from FAST RAM.
- PS3M: Use Guru's PS3M to play modules from CHIP or FAST.
- This way you can use those neat modes, eg listen ProTracker
- modules with real surround.
-
- Scopes
- ------
- Select one of the six scopes by clicking the gadget. The 'Scope on/off'
- button will start it up. You can close a scope by closing it's window or
- clicking the gadget again.
-
- These are for ProTracker-modules only:
-
- Quadrascope (& bars)
- - This is just like the one in Protracker. Channel order: 1,2,3,4.
- Hipposcope (& bars)
- - Couldn't invent a better name.. Bass-sounds look nice with this one.
- Channel order: 1,2,3,4.
- Frequency analyzer (& bars)
- - This one's more processor intensive. There is one for the left and the
- right side. It displays frequencies, but doesn't use period values.
- Bass-sounds are on the left and treblesounds on the right.
- Bar channel order: 1,4,2,3.
- Bars
- - These will try to visualize the volume and the period of each channel.
- The vertical position represents sampleperiod and the width samplevolume.
-
- There are almost the same scopes for PS3M: Quadrascope (stereoscope,
- actually), hipposcope and frequency analyzer. No bars.
-
- Quadrascope for SID
- - Draws envelope/waveform for each channel.
-
- The scopes will need some kilobytes of memory for buffers. They are run
- with priority of -30 so that they won't interfere with anything important.
-
- TFMX mixingrate
- ---------------
- Mixingrate for the 7 channel TFMX replayer.
-
- PS3M settings
- -------------
- This replayer can play S3Ms, FTMs, MODs and MTMs.
-
- Mode 1: System - Allow multitasking when playing.
- Killer - Disable system and stop all DMA to get the best quality.
- The blue flickering represents free CPU time.
- Stop playing by pressing mousebuttons.
-
- Mode 2: Playingmodes (see the PS3M doc).
-
- Volumeboost:
- Makes the sound clearer and louder (use when 8 or more channels)
-
- Mrate (mixingrate):
- Mixingrate in kHz.
-
-
- Archivers
- ---------
- HiP can decompress and play LhA, Zip and GZip files. You need to specify a
- path, a command and options for each.
-
- LhA, Zip and GZip archives will be extracted into a file (the name can be
- anything) right after '>' (output redirection). The %s means the name of
- the archive to be opened. The output file can be placed somewhere else
- than in RAM: if you don't have enough memory.
-
- You need: LhA, UnZip or GZip, according to what kind of packed files you have
- (be sure they really are where you defined them to be).
- 'Run' command in C:.
-
- These kind of files are identified by checking the name. LhA files have
- suffix '.lzh' or '.lha', zip files '.zip', and gzip files '.z' or '.gz'.
-
- NOTE 1: You can also other programs for decompressing, just adjust the
- commandline!
-
- NOTE 2: Gzip will most likely need very much stack for not crashing (a
- UNIX program).
-
- ** Hint **
- - Archived files may be packed with XPK, FImp or Powerpacker. For example,
- you could use xpkDLTA to encipher a module and then LhA it.
-
-
- Filebox
- -------
- Define the number of files showed simultaneously in the main window.
- Minimum is 3 and maximum is 50 (will need a BIG screen). If the value is
- too big for the current screen, it will be truncated.
-
-
- Priority
- --------
- Select the mainprogram priority: -1, 0, +1.
-
-
- Save, Use, Cancel
- -----------------
- I guess you can guess these. If you close the prefs window, it's same as
- 'Cancel'ling. The prefs-file will be saved in the S: directory.
-
-
- *****************************************************************************
- * Module selector *
- *******************
- Here you can see the modulelist. You can select a module by pressing the
- left mousebutton on it or by pressing arrows up and down.
-
-
- *********************
- * Right mousebutton *
- *********************
- Pressing the right mousebutton or the control key will shrink the window so
- that only the titlebar will be shown. Press again on the activated window
- to expand.
-
- If you somehow lose the window, just load the program again. If there
- already was one HippoPlayer running, it's window will be popped to front
- and expanded.
-
-
- ***********************
- * Commandline options *
- ***********************
- You can add modules or load a moduleprogram with commandline options.
-
- Add modules to the list:
-
- HiP <file2> <file2> ... <file16>
-
- All the files will be added to the list and the first one will be played.
-
-
- Load a moduleprogram:
-
- HiP PRG <moduleprogram>
-
- The program will be loaded and the first module will be played. If the
- playmode is set as 'Modules in random order', then a random module will be
- picked and played.
-
- All filenames must be entered with paths!
-
- **** NOTE THIS: You can also do these things while HiP is ALREADY running!
- This allows you to use HiP as a commandline moduleplayer. Eg in Directory
- Opus it would make a good play button.
-
-
- ***********
- * History *
- ***********
-
- v1.00 Works...
- I couldn't check the bug I suspected because a friend of
- mine wanted to upload the program everywhere. This bug causes
- memory to get fragmented when loading XPK files.
-
- v1.01 No major bugs left..
-
- v1.10 · Removed some small bugs here and there.
- · A description of the gadgets in the program.
- · Support for multisong Protracker modules.
- · Replayer which plays S3M/FTM/MOD/MTM modules, by Guru (jee).
- · Load/save moduleprogram.
- · Commandline options.
- · Four scopes.
- · Communication between most of HiP's processes. All windows except
- reqtools requesters will be closed when the mainwindow is closed.
- · Window positions will be saved in the prefs-file. Also the state
- of the scope (on/off) will be saved.
- · Doesn't interfere with serial transfers on slower Amigas anymore.
- Exceptions are MED, TFMX, The Player.
- They use their own way of timing (level 6 here I come).
- · Works correctly on both PAL and NTSC.
- · Behaves more intelligently with bigger fonts, eh...
- · If playingmode is 'Random', Next/Prev will randomize a new
- module instead of what they would normally do.
- · Removed a bug in ProTracker's arpeggio.
- · Newlook propgadgets on Kickstarts 2.0+.
- · FutureComposer end-detect.
-
- v1.11 · Now should work on 50/60/72Hz screens correctly.
- · New icon (less eyesore?).
- · Filter control in Prefs.
- · Doesn't try to open windows over screen's borders.
- · Info window, in which an option to show samplenames.
- · TFMX channel autodetect.
- · New PS3M -> Mixingrate: 5-56 kHz, volumeboost: 0-8
- · Lotsa fixes'n stuff.
-
- v1.12 · Fixes'n stuff part 2.
- · New scope: Frequency analyzer
- · More stuff in info window.
- · New formats: The Holy Noise, MED 5-8 channels.
- · Executable size (and memory usage) reduced.
- Achieved this by packing nearly all the replayers.
- · Removed a bug that caused PT vibratos to disappear. This bug
- was created when I removed the arpeggio-bug. Hmm..
- · More informative loading phase.
- · Enables/disables gadgets according to current replayer.
- · New prefs design.
- · Modulebox can now contain 8 names.
- · Titlebar information printed with SetWindowTitles().
- · PT modules can be played from FAST RAM.
- · End-detect: JamCracker, Oktalyzer, SoundMon v2.0.
-
- v1.14 · Fixed a bug in 'del' (caused a crash sometimes).
- · Almost full keyboard control.
- · New formats: Delta Music v2.0, Sonic Arranger.
- · Some enchancements in the filebox and in the slider.
- · PS3M now frees ALL buffers needed for playing.
- · LhA, Zip & GZip compatibility.
- · Added a clock (titlebar info).
-
- v1.15 · A couple of fixes here and there.
- · Next/prev working fine again.
- · Added a key for random play.
-
- v1.16 · LhA/Zip/GZip filehandling much better.
- · A bug in samplenamesroutine fixed.
- · PS3M priority reduced from 2 to 0.
- · PS3M system friendly mode end-detect (S3M, FTM, MOD, MTM).
- · Show free memory in titlebar.
- · SoundMon v2.0 bug fixed.
- · Stringgadgets' fontbug corrected (hopefully).
- · Volumeboost controlled with propgadget.
- · Scope priority from -5 to -30.
- · Priority selector in prefs (for mainprogram).
- · Startup errormessages.
- · Memory usage reduced 5kb compared to v1.15
-
- v1.17 · Some fixes.
- · Numerous bugs seemed to appear in v1.16. Hunt in progress..
- Removed one in TFMX 7ch interface.
- SoundMon v2.0 bug removed (again, was not fixed in v1.16).
-
- v1.18 · Bughunt continues.
- Several removed and among them one that possibly scrambled memory.
- · Non-existent doublebuffering changed to fade volume.
-
- v1.19 · No volume fading when tune ends while using randomplay.
- · PS3M priority changed again, this time to +1.
- · Windowcoloring.
- · PT replayer still had bugs left: vibrato & tremolo were too
- strong! Fixed.
- · No more H.P.Lovecraft.
-
- v1.20 · LhA/Zip/GZip enchanced and some bugs removed.
- · New backround color looked wrong on 8+ color screens. Fixd.
-
- v1.23 · SID support! Now you can listen all those cool C64 tunes!
- · Samplenames => Moduleinfo. Now also info about SID modules.
- · Open moduleinfo window also by pressing left mousebutton on the
- name/type box or pressing 'I'.
-
- v1.25 · Major changes in LhA/Zip/GZip interface. Should work OK, finally.
- The version in v1.15 onwards really acted strange!
- · Stereoscope for PS3M, might not work very well though.
-
- v1.28 · The timer will wrap properly now.
- · All replayers excluding PT and PS3M didn't work on 68040 because
- of the copyback-cache. Should work OK now.
- · Timer and pos/len are now shown at the same time.
- · Moduleinfo reorganized. All PT samplenames in same window.
-
- v1.30 · Fixed a very silly bug (changed the volume depending on the size
- of the module being played!).
- · New scope: SID.
- · Improved Shell interface. Allows HiP to be more a commandline
- moduleplayer.
- · Time, pos/len and song number shown at the same time.
- · The timer uses DateStamp().
- · Requesters use the same font as the mainprogram.
- · Some gfx bugs fixed.
- · NEW VERSION OF THE PS3M! Mixingroutines for 68000 and 68020++.
- Faster and more beautiful! Stop/cont/fastforward/rewind etc.
- · Two more scopes for PS3M.
- · Removed The Holy Noise.
- · The Player version increased to v6.1A.
- · When a module jumps backwards it is considered ended. Works with
- PS3M and ProTracker.
-
- v1.31 · Several not so serious bugs fixed.
- · After playing TFMX 7c tunes, programs using lev4 interrupt crashed
- (like PS3M). Fixed.
- · Some Prefs-window reorganization.
- · Hippoicon by Tommi Lindström (Hawk/Hippopotamus Design).
-
- v1.32 · Pressing "Play" on the module currently being played caused
- HiP to load next module (in list-playmodes).
- · Moduleprogram directory saved in the prefsfile.
- · Samplenameviewer works OK, no more garbage.
- · Some PS3M bugs removed (stop-eject=no guru).
- · ProTracker replayer can cope with a bit mutated modules too.
-
- v1.33 · Unofficial release...
-
- v1.34 · Numerous fixes here and there.
- · BPSoundMon enchancements: position/length, ffwd and rew, volume.
- · More info in the infowindow.
- · Number of subsongs checked: TFMX, TFMX 7c, Fred.
- · When there's no "moduleinfo" available and the left mousebutton is
- pressed on the left third of the textbox, infowindow will be opened.
- · TFMX & TFMX 7c enchancements: position/length, ffwd and rew,
- songend.
- · Sometimes PS3M didn't start to play in killermode (my fault). Fixed.
- · New design in the mainwindow.
- · Amount of files showed in the mainwindow now selectable.
- · Amount of songs (if available) shown after current songnumber.
- · Some samplenameviewer bugs removed.
- · Again a different icon. Could someone draw me a nice hippoicon?
- · IMPORTANT: Versions 1.30 to 1.33 didn't work on A500 or A600,
- in other words on 68000. This version should work OK.
-
-
- **********
- * Thanks *
- **********
- Jarno Paananen (Guru/Sahara Surfers)
- - Hi friend! Thanks very much for the PS3M!
-
- Nico François
- - For the great reqtools.library!
-
- Per Håkan Sundell & Ron Birk
- - For making almost perfect SID emulation!
-
- Kari out of Bitmans, Arto Ikola, Aki Laukkanen, Jani Päijänen.
-
-
- *********
- * Help! *
- *********
- How can I build an ARexx-port into HippoPlayer?
-
-
- *********
- * About *
- *********
- The program was made by using Asm-Ones v1.06/1.09/1.25. Pure assembler
- 100%+++. Sourcecode length without any playroutines about 205kb.
-
- Where can I get Chris Hülsbeck's CDs??
-
- Bug reports, comments & suggestions, moduleswapping and C-64 wares are
- welcome!
-
- Kari-Pekka Koljonen
- Torikatu 31
- 40900 Säynätsalo
- Finland
-
- E-mail: kpkoljon@freenet.hut.fi
- Finns phone: 941-3742699.
-